Intelligence Network
Intelligence Network
- Getting the chosen result on at least one resolution grants 10 Landsraad Standing every Council
- +100% Agent Recruitment speed
House Ecaz is known for its touristic resorts, its recreational drugs, and its patronage for the Art. But behind this enticing exterior, the refined house and its no less refined ruler, Archduchess Armanda, are ruthless and efficient defenders of their interests.
"Sanya Ecaz is the eldest daughter of Armanda, and current heir to the Ecaz dynasty. Her charming personality and eclectic tastes allow her to thrive among the artistic community of the house."
"Rivvy Dinari is a master swordsman and veteran instructor who carries on the traditions of the great Ginaz swordmaster school. His relentless emphasis on excellence ensures that only the finest fighters serve under House Ecaz's banner."
"Ibbo Vipp is a sharp-tongued Ecazi diplomat whose talent for navigating the Landsraad's byzantine politics has saved House Ecaz from countless unfavorable resolutions. He believes the speaker's lectern is more powerful than any blade."
"Mesa Ecaz is the youngest daughter of Armanda. She is driven and smart, always trying to encourage the use of house resources toward supporting and benefiting the people."
The squires have sworn to serve Ecazi nobility. They are used to taking the biggest blows from enemy forces, and focus on softening defenses for stronger units to steal the show
House Ecaz employs a lot of professional hunters, to keep the large game population of their home planet in check, feed the court, and provide diversion. During war times, they are often hired to chase a very different quarry
Fencers train all day, every day to be the best duelist in the universe. On the battlefield, they often take the heat off of their lesser peers
A good banner is not just a piece of fabric. It's an embodiment of everything one fights for. As long as the War Banner stands, House Ecaz's unique blend of style and honor shall be felt by all on the battlefield
Ecazi nobility prides itself on its bravery and martial prowess. It is customary for young nobles to follow the path of the knight, to demonstrate in the fray that they indeed possess such qualities
The Siren's elegant form and graceful flight hides a dangerous anti-material weapon. It emits colorful patterns and focused noises towards its target, saturating sensors and softening the defenses of drones and ships
The Monument of Eternal Grace is a representation of the flowing nature of Art, a demonstration of Ecazi craftsmanship, and a powerful weapon of war, all rolled into one
A living legend of Ecazi martial tradition, Whitmore has claimed more Champions' Trophies than any warrior in memory — and intends to add more
As graceful off the battlefield as on it, Ilesa weaves Ecazi artistry into every action. Her enemies have learned too late that beauty and lethality are not mutually exclusive
Intelligence Network
Diplomatic Maneuvers
Spying Logistic
Counter Measures
Landsraad Support
Stealth Gear
Cosmopolitan Elegance ★
Political Art ★
Influential Plots ★
Local Dialect Studies
Lay of the Land
Manichean Propaganda ★
Native Artists ★
Prideful Crown ★
Outpost Logistics
Valuable Trinkets
Border Defense
Wonders of the Desert
Composite Materials
Modular Parts
Artistic Aspirations ★
CHOAM Integration
Insulated Valley
Cultural Tourism ★
Riches of Arrakis
Crew Training Program
CHOAM Support
Survival Training
Army Logistics
National Mythos ★
Martial Perfectionism ★
Inspiring Standard ★
Logistical Flourish ★
Parts Production
Military Propaganda
Siege Incentives
★ nodes in the tree above are unique to House Ecaz.
Buildings exclusively available to House Ecaz.
Masterpiece Economy A true expression of beauty, pure and untainted
The stellar reputation of House Atreides owes a lot to its leader's commanding style: firm yet honorable and fair. By imperial decree, the Atreides have just inherited the stewardship of Arrakis and have a lot of work to do to take over from the Harkonnens.
House Harkonnen shares its chilling reputation with its leader, Baron Vladimir Harkonnen. They have been called despotic, merciless, scheming and devious. And those are only their finer qualities.
There's a fine line between smugglers and full-fledged bandits, and Esmar Tuek is adept at walking that line. Smugglers can provide anything to anyone, provided they put the price… and do not look at the specifics too closely.
Fremen are the only people native to Arrakis and will do anything to protect their way against the offworlders. While their leader, Liet-Kynes, doesn't originally come from Dune, she is every bit as determined and attached to the planet as the next Fremen.
Imperial House Corrino has ruled the galaxy for ten millenia, and Shaddam IV intends to keep it that way. The situation on Arrakis calls for the direct intervention of the Padishah Emperor, who will use all His wit and the might of His administration to turn the war to His benefit.
House Ecaz is known for its touristic resorts, its recreational drugs, and its patronage for the Art. But behind this enticing exterior, the refined house and its no less refined ruler, Archduchess Armanda, are ruthless and efficient defenders of their interests.
House Vernius rules over Ix, the subterranean world of marvels where the Imperium's most advanced technology is forged. Driven from their homeworld by Bene Tleilax usurpers and their Sardaukar allies, Earl Rhombur Vernius has never stopped fighting to reclaim Ix — and with it, the unrivalled manufacturing power that made his house great.