Composite Materials
Composite Materials
- +10 Plascrete production
- Unlock Maintenance Center
"The mystery of life isn't a problem to solve, but a reality to experience."
Composite Materials
Modular Parts
Advanced Engineering
CHOAM Integration
Insulated Valley
Geothermal Condensers
Riches of Arrakis
Crew Training Program
CHOAM Support
Survival Training
Army Logistics
Mechanization
Recruitment Initiative
Energy Efficiency
Parallel Training
Parts Production
Military Propaganda
Siege Incentives
Intelligence Network
Diplomatic Maneuvers
Spying Logistic
Counter Measures
Landsraad Support
Stealth Gear
Nefarious Contracts
Insider Trading
Spying Mastery
Local Dialect Studies
Lay of the Land
Local Hubs
Native Customs
Civilian Defense Force
Outpost Logistics
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments are available to all factions. Click a node name in the tree above to jump here.
★ nodes are faction-unique replacements.
Local Community ★
Modular Parts
Urban Planning ★
CHOAM Integration
Insulated Valley
Geothermal Condensers
Riches of Arrakis
Atreides Foremen ★
CHOAM Support
Survival Training
Army Logistics
Mechanization
Post-Trauma Reintegration ★
Energy Efficiency
Parallel Training
Parts Production
Military Propaganda
Proud Liberator ★
Atreides Sympathizers ★
Diplomatic Maneuvers
Spying Logistic
Political Entente ★
Landsraad Support
Sustainable Spying ★
Active Surveillance ★
Insider Trading
Spying Mastery
Local Dialect Studies
Lay of the Land
Air Network ★
Native Customs
Veteran Militia ★
Cultural Assimilation ★
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments replace their shared counterparts for House Atreides only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Work Ethics ★
Modular Parts
Advanced Engineering
CHOAM Integration
Insulated Valley
Geothermal Condensers
Martial Economy ★
Crew Training Program
CHOAM Support
Survival Training
Arrakis Butchers ★
Mechanization
Recruitment Initiative
Energy Efficiency
Parallel Training
Assembly Lines ★
Adrenaline Addiction ★
Siege Incentives
Intelligence Network
Cruel Reputation ★
Spying Logistic
Counter Measures
Landsraad Whispers ★
Enhanced Questioning ★
Nefarious Contracts
Insider Trading
Spying Mastery
Local Dialect Studies
Lay of the Land
Local Hubs
Instill Fear ★
Civilian Defense Force
Outpost Logistics
Savage Cleansing ★
Border Defense
Symbols of Authority ★
These developments replace their shared counterparts for House Harkonnen only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Composite Materials
Tinkerer Teams ★
Advanced Engineering
CHOAM Integration
Insulated Valley
Geothermal Condensers
Riches of Arrakis
Underworld Contacts ★
CHOAM Support
Survival Training
Guerrilla Tactics ★
Organized Looting ★
Recruitment Initiative
Industrial Scavenging ★
Parallel Training
Parts Production
Synchronized Heist ★
Siege Incentives
Foot in the Door ★
Diplomatic Maneuvers
Spying Logistic
Security Details ★
Underworld Bribes ★
Stealth Gear
Nefarious Contracts
Insider Trading
Spying Mastery
Criminal Barons ★
Lay of the Land
Underground Network ★
Native Customs
Civilian Defense Force
Illicit Methods ★
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments replace their shared counterparts for Smugglers only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Composite Materials
Arrakis Secrets ★
Freedom Fighters ★
CHOAM Integration
Sand Brotherhood ★
Shared Transcendence ★
Riches of Arrakis
Crew Training Program
CHOAM Support
Survival Training
Sky Grazing ★
Desert Trekkers ★
Recruitment Initiative
Stalwart Alliance ★
Parallel Training
Iday Alakrab ★
Military Propaganda
Siege Incentives
Fremen Solidarity ★
Sand Diplomats ★
Spying Logistic
Sietch Network ★
Landsraad Support
Stealth Gear
Nefarious Contracts
Insider Trading
Spying Mastery
Local Dialect Studies
Heir of Arrakis ★
Desert Wisdom ★
Native Customs
Desert Watchers ★
Outpost Logistics
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments replace their shared counterparts for Fremen only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Solid Materials ★
Modular Parts
Advanced Engineering
CHOAM Integration
Integrated Costs ★
Geothermal Condensers
Riches of Arrakis
Crew Training Program
CHOAM Manipulation ★
Survival Training
Imperial Command ★
Mechanization
Recruitment Initiative
Energy Efficiency
Parallel Training
Parts Production
Imperial Protocols ★
Siege Incentives
Absolute Power ★
Diplomatic Spying ★
Spying Logistic
Emperor Eyes ★
Landsraad Support
Stealth Gear
Nefarious Contracts
Insider Trading
Spying Mastery
Megalopolis ★
Imperial Researchers ★
Imperial Administration ★
Administrative Consolidation ★
Civilian Defense Force
Outpost Logistics
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments replace their shared counterparts for House Corrino only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Composite Materials
Modular Parts
Artistic Aspirations ★
CHOAM Integration
Insulated Valley
Cultural Tourism ★
Riches of Arrakis
Crew Training Program
CHOAM Support
Survival Training
Army Logistics
National Mythos ★
Martial Perfectionism ★
Inspiring Standard ★
Logistical Flourish ★
Parts Production
Military Propaganda
Siege Incentives
Intelligence Network
Diplomatic Maneuvers
Spying Logistic
Counter Measures
Landsraad Support
Stealth Gear
Cosmopolitan Elegance ★
Political Art ★
Influential Plots ★
Local Dialect Studies
Lay of the Land
Manichean Propaganda ★
Native Artists ★
Prideful Crown ★
Outpost Logistics
Valuable Trinkets
Border Defense
Wonders of the Desert
These developments replace their shared counterparts for House Ecaz only.
These developments are available to all factions.
★ nodes are faction-unique replacements.
Composite Materials
Entropic Engineering ★
Advanced Engineering
CHOAM Integration
Insulated Valley
Geothermal Condensers
Riches of Arrakis
Spice Enlightenment ★
CHOAM Support
Survival Training
Water Batteries ★
Mechanization
Guild Collaboration ★
Energy Efficiency
Parallel Training
Parts Production
Automated Manufacture ★
Siege Incentives
Technological Exchange ★
Diplomatic Maneuvers
Heretical Computing ★
Counter Measures
Landsraad Support
Stealth Gear
Holistic Thinking ★
Insider Trading
Physical Wiring ★
Sequential Thinking ★
Lay of the Land
Local Hubs
Neural Tropism ★
Civilian Defense Force
Outpost Logistics
Valuable Trinkets
Automated Defenses ★
Wonders of the Desert
These developments replace their shared counterparts for House Vernius only.
These developments are available to all factions.
The stellar reputation of House Atreides owes a lot to its leader's commanding style: firm yet honorable and fair. By imperial decree, the Atreides have just inherited the stewardship of Arrakis and have a lot of work to do to take over from the Harkonnens.
House Harkonnen shares its chilling reputation with its leader, Baron Vladimir Harkonnen. They have been called despotic, merciless, scheming and devious. And those are only their finer qualities.
There's a fine line between smugglers and full-fledged bandits, and Esmar Tuek is adept at walking that line. Smugglers can provide anything to anyone, provided they put the price… and do not look at the specifics too closely.
Fremen are the only people native to Arrakis and will do anything to protect their way against the offworlders. While their leader, Liet-Kynes, doesn't originally come from Dune, she is every bit as determined and attached to the planet as the next Fremen.
Imperial House Corrino has ruled the galaxy for ten millenia, and Shaddam IV intends to keep it that way. The situation on Arrakis calls for the direct intervention of the Padishah Emperor, who will use all His wit and the might of His administration to turn the war to His benefit.
House Ecaz is known for its touristic resorts, its recreational drugs, and its patronage for the Art. But behind this enticing exterior, the refined house and its no less refined ruler, Archduchess Armanda, are ruthless and efficient defenders of their interests.
House Vernius rules over Ix, the subterranean world of marvels where the Imperium's most advanced technology is forged. Driven from their homeworld by Bene Tleilax usurpers and their Sardaukar allies, Earl Rhombur Vernius has never stopped fighting to reclaim Ix — and with it, the unrivalled manufacturing power that made his house great.